iCivics Teacher Council Member Joe Schmidt interviewed Dan Norton a founding partner and CCO at Filament Games who specializes in crafting educational game design documents and storyboards that originate from learning objectives. Here is their conversation on game based learning:
I was listening to a back-to-school guest speaker talk about bullying in schools. I was shocked how to hear that bullying has become an epidemic for American students. The guest speaker suggested that research reveals the majority of American students have felt bullied at some point during their K-12 experience. With these statistics, it makes sense how leaders (both inside the educational world and from other occupations), feel the need to focus time, money, and efforts on recognizing the warning signs to help prevent or rehabilitate bullying behavior.